Vehicle Page: 'Remove Vehicles' feature will no longer remove pallets. Vehicle Page: 'Set Fill Level' feature will now remember last settings until vehicle is exited or changed. Environment Page: Bug fix where incorrect month would be set when using 'Set Time' feature when days per season was greater than 1 in some situations. Placeables Page: Fixed error displayed by some productions when using the 'Production List' feature due to missing teleport node. Vehicle Page: Bug fix where error was shown when accessing page with a Forage Harvester. Vehicle Page: Bug fix where condition values (Dirt, Wear and Damage) would not be applied to connected vehicles when greater than two. Vehicle Page: Bug fix for vehicles using Motorized specialisation with no consumable fill types. Vehicle Page: Bug fix for mod vehicles using modified or incomplete specs. Objects Page: Horse Food and Chicken Food pallets will now be spawned when selected in category 'Farm products' instead of Wheat and Oat box pallets. Objects Page: Added new pallet category 'Mods and DLCs' that will contain any fill type pallets correctly added by mods or DLC packs. Objects Page: Added new pallet category 'Big bags' allowing base game big bags to be spawned. Objects Page: Moved 'Show Bale Locations' and 'Show Pallet Locations' to top right of page to make room for new buttons. Objects Page: Added colour selection for bale wrap. General Page: It is now possible to reduce the time scale to 0 when 'Extra Time Scales' is active. General Page: Added 'Reload Store Item' feature allowing mod and map creators to reload all store items including vehicle configurations without exiting the game. Fixed multiplayer bug where players joining a game with 'Super Strength' active would result in object travelling backwards when thrown. Objects Page: Platinum Expansion tree types will be added to 'Add Log' feature when available With the extended number of features plus many new features planned, Easy Development Controls has something for everyone.įor further information please read the README on the Github repository. Advance Growth: Advances all crops to the next growth stage. Show Pallet Locations: This will display all farm owned pallets on the map. Show Bale Locations: This will display all farm owned bales on the map. Hud Visibility: Shows and hides the whole hud, you can also activate a key binding for faster access. Super Strength: Increases a players carrying capacity and pickup range. ![]() Flip Vehicles: Allows a user to easily correct upright rotation of a vehicle. Teleport: Quickly move yourself or vehicles around the map by selecting a location on the map, by field number or x/z coordinates. Some quality of life features have also been added as follows. This now also includes existing console commands that previously only worked for the host. Most features support use in Multiplayer and permission levels of some commands can also be adjusted. It includes some features available already through the game console commands but now easily accessible and also the addition of many new features. It can also assist with gameplay setups or however you wish to play the game. It’s likely that you won’t need to use this guide once you have found the first 10, but all nuggets have been included for completionists or for those of you who want a full guide.Easy Development Controls is designed as a testing tool for modders, mappers and content creators. You can see how many Nuggets you have collected on the “Statistics” tab in the game menu. At times you will want to get out on foot. ![]() If you've sold it, just buy a new one and drive it back to the centre of the map. I recommend you drive the white ute/pickup – the Lizard Pickup Rodeo - that initially is located at the central farm. This can be seen in the bottom corner of the mini-map. Be aware that sometimes the image will not be shown from the direction you will be approaching the nugget.Īlso included is a map reference in the form of. This page lists a suggested route around the map, with descriptions and images. Nuggets are collected simply by walking over them. Nuggets can be collected at any time in between other tasks but are unique to each save file. The good news is that after collecting your 10th nugget, all the others are marked on your map. There are 100 Gold Nuggets to collect in the game. I'll leave the original guide below for anyone who still wants it.
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